/**
 * @format
 * @Author: TC
 * @Date: 2025-07-28 16:31:15
 * @Last Modified by: TC(tengchao@taqu.cn)
 * @Last Modified time: 2025-11-03 17:21:55
 */

import { EUILayer } from "../../../../../FrameWork/Const/ComponentConst";
import { IUIConfig } from "../../../../../FrameWork/Module/UI/UIInterface";
import { EShaderCaseBundleConst } from "./ShaderCaseBundleConst";

/**
 * 界面配置
 */
export enum EShaderCaseUIConst {
    //主界面
    MainUI = "MainUI",
}

/**
 * 窗口配置
 */
export const ShaderCaseUIConfig: { [key: string]: IUIConfig } = {
    //主界面
    [EShaderCaseUIConst.MainUI]: {
        bundleName: EShaderCaseBundleConst.ShaderCase,
        prefabPath: "Prefab/Main/ShaderCaseMainUI",
        noOpenAni: true,
        layer: EUILayer.UI,
        noHasMask: true,
    },
};
